Energetic Infuser

Energetic infuser

Feel the hum.

An energetic infuser (also known as a charger) is a machine that charges items with Redstone Flux.


A placed energetic infuser can be instantly picked up by dismantling it with a wrench. Its configuration is preserved in the item. It can also be mined using a pickaxe, though this can be much slower.



An energetic infuser is initially at the lowest tier (basic). It can be upgraded to higher tiers using upgrade kits and conversion kits.



When placed, an energetic infuser faces the player. It can face any of the four cardinal directions, and can be rotated using a wrench.


When items that hold energy are placed in an energetic infuser’s input slot, the machine will start consuming Redstone Flux to charge them. The machine will keep charging an item until it is fully charged. Once an item is fully charged, it is moved to the output slot.

Some items that do not hold energy can be processed into different items by an energetic infuser. In this case, every item requires a certain amount of energy to process. When enough energy has been consumed for an item, the input is consumed and the output is placed in the output slot.

When installed, a flux reconstruction augment allows an energetic infuser to consume essence of knowledge, which is stored in an added input tank.

The speed at which an energetic infuser charges items depends on how much energy it can use per tick. This in turn depends on how much power is being supplied, and on the machine’s maximum power usage. A basic energetic infuser has a maximum power usage of 50 RF/t. This can be increased by upgrading the machine to a higher tier, and by installing certain augments.

The speed at which an energetic infuser charges items that hold energy may be limited by the maximum charging rate of those items.

Input and output

Items and fluids can enter and exit an energetic infuser through its sides. Every side of an energetic infuser may correspond to its input slot (and possibly its input tank), its output slot, or certain slots/tanks at the same time.

An energetic infuser can automatically transfer items out of any sides that directly correspond to its output slot. This is called auto-output. It can also transfer items from adjacent inventories into any sides that directly correspond to its input slot. This is called auto-input. Auto-output and auto-input occur whenever the machine finishes charging an item, or every 32 ticks (1.6 seconds) if the machine is inactive.

A basic redstone furnace can automatically transfer up to 16 items at a time. This amount can be increased by upgrading the machine to a higher tier.

Which sides correspond to which slots/tanks and whether auto-output and auto-input are enabled can be configured using the Configuration tab in the machine’s GUI.

Redstone control

An energetic infuser may be configured to respond to redstone signals. It can be in one of three modes:

Redstone control is disabled. The energetic infuser works whenever possible. This is the default mode.
The energetic infuser works when not powered. When powered, it stops working.
The energetic infuser only works when powered.

The current mode can be set using the Redstone Control tab in the machine’s GUI.

When an energetic infuser must stop working due to a redstone signal and is still processing an item, it will finish processing that item before stopping.


An energetic infuser can have a signalum security lock installed to restrict who can access it.


An energetic infuser’s configuration can be saved on a redprint to be copied to other energetic infusers.

Light source

When an energetic infuser is active, it emits a light level of 7.


Energetic infusers come in five tiers.

Tier Max. power usage Augment slots Max. items per auto-transfer
Basic 50 RF/t 0 16
Hardened 75 RF/t 1 16
Reinforced 100 RF/t 2 28
Signalum 125 RF/t 3 44
Resonant 150 RF/t 4 64


An energetic infuser can have augments installed to improve certain properties or to change how it works. The amount of augments that can be installed depends on the machine’s tier. A basic energetic infuser cannot be augmented.

Augments can be installed in the Augmentation tab in an energetic infuser’s GUI.

Augment Installable in Description
Auxiliary Reception Coil Auxiliary Reception Coil Any machine Increases a machine's maximum power usage (speed). However, also increases the amount of energy required per operation. Can be installed multiple times.
Flux Linkage Concentrator Flux Linkage Concentrator Energetic Infuser A specialization that greatly increases an energetic infuser's maximum power usage (speed) when charging items that hold Redstone Flux. The machine will still be limited by the maximum charging rate of items it charges.
Flux Reconstruction Flux Reconstruction Energetic Infuser A specialization that allows for an energetic infuser to repair damaged items using essence of knowledge. However, an energetic infuser will no longer charge items when installed.
Parabolic Flux Coupling Parabolic Flux Coupling Energetic Infuser A specialization that allows for an energetic infuser to wirelessly recharge flux capacitors of players within a radius of 32 blocks. However, an energetic infuser will no longer charge or process items directly when installed.


An energetic infuser can process the following items that do not hold Redstone Flux into different items.

Result(s) Ingredients Energy Energetic Infuser recipe
Fluxed Phyto-Gro
Rich Phyto-Gro
8000 RF
Fluxed Aqua-Chow
Rich Aqua-Chow
8000 RF
Thermal Expansion
Machines Redstone Furnace Pulverizer Sawmill Induction Smelter Phytogenic Insolator Compactor Magma Crucible Fractionating Still Fluid Transposer Energetic Infuser Centrifugal Separator Sequential Fabricator Alchemical Imbuer Arcane Ensorcellator Glacial Precipitator Igneous Extruder
Devices Aqueous Accumulator Nullifier Thermal Mediator Arboreal Extractor Aquatic Entangler Item Allocator Fluid Allocator Lexical Transmuter Insightful Condenser Decoctive Diffuser
Dynamos Steam Dynamo Magmatic Dynamo Compression Dynamo Reactant Dynamo Enervation Dynamo Numismatic Dynamo
Storage Energy Cell Flux Capacitor Portable Tank Reservoir Cache Strongbox Satchel
Machine Auxiliary Reception Coil Auxiliary Sieve Nullification Chamber Trivection Chamber Flux Anodizers Pyrolytic Conversion Tectonic Initiator Resin Funnel Metallurgical Recovery Pyro-Concentrator Nutrient Recovery Sapling Infuser Monoculture Cycle Numismatic Press Gearworking Die Pyroconvective Loop Reflux Column Alchemical Retort Flux Linkage Concentrator Flux Reconstruction Parabolic Flux Coupling Enstabulation Apparatus Pattern Validation Fluidic Fabrication Reagent Recovery Pyroclastic Injection
Dynamo Auxiliary Transmission Coil Fuel Catalyzer Transmission Coil Ducting Excitation Field Limiter Boiler Conversion Turbine Conversion Isentropic Reservoir Closed-Loop Cooling Ignition Plugs Elemental Catalyzer Disjunctive Extraction Lapidary Calibration
Other Coolants Florb (Magmatic) Morb (Reusable)

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Last updated: 2018-01-29 21:33:47 +0000