Energy Cell


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Energy Cells are a type of block added by Thermal Expansion. They can store large amounts of Redstone Flux (by Thermal standards).

Energy Cells can be moved around without losing any stored energy by dismantling them with a Crescent Hammer. In item form, Energy Cells work as handheld batteries and can be filled or emptied by other devices. However, they cannot charge items in a player's inventory, like Flux Capacitors can.

When placed, Energy Cells display a gauge on their front side, which tells roughly how full they are:

Crafting

Leadstone Energy Cell

Shaped Crafting
Hardened Energy Cell

Shaped Crafting

Hardened Energy Cell

Shaped Crafting
Hardened Energy Cell

Shaped Crafting

Redstone Energy Cell

Shaped Crafting
Resonant Energy Cell

Shaped Crafting

Resonant Energy Cell

Shaped Crafting

Input/Output

The different sides of Energy Cells can be configured to accept energy from external sources, to emit energy to adjacent devices, or to be closed. These sides can be identified by the color of their corners: blue for 'input', orange for 'output' and yellow for 'closed'.

The amount of power that Energy Cells may receive and/or emit is limited, but configurable. This allows Energy Cells to be used to control flows of Redstone Flux. These limits apply even in item form.

Tiers

Energy Cells follow Thermal Expansion's tier system. The tier of a Energy Cell determines its storage capacity, and the limits of how much power it may receive and/or emit.

The Creative Energy Cell can emit an infinite amount of Redstone Flux. For obvious reasons, this Energy Cell tier cannot be legitimately obtained.

The following table shows the capacity and power limits of Energy Cells, depending on tier.

Tier Capacity Max Input Max Output
Leadstone 400000 RF 200 RF/t 200 RF/t
Hardened 2000000 RF 800 RF/t 800 RF/t
Redstone 20000000 RF 8000 RF/t 8000 RF/t
Resonant 80000000 RF 32000 RF/t 32000 RF/t
Creative - 100000 RF/t 100000 RF/t

The Creative Energy Cell cannot actually store any energy; it can receive it, but any received energy is simply lost.

GUI

1. Energy Gauge
Displays how much Redstone Flux is currently stored in the Energy Cell.
2. Input Power Controls
Allows configuring how much power may enter the Energy Cell at once. Clicking the buttons increases or reduces the amount. Holding Shift or Ctrl while clicking the buttons allows for changing the value by bigger or smaller numbers.
3. Output Power Controls
Allows configuring how much power may leave the Energy Cell at once. Clicking the buttons increases or reduces the amount. Holding Shift or Ctrl while clicking the buttons allows for changing the value by bigger or smaller numbers.
4. Information Tab
Displays a bit of information about the Energy Cell.
5. Tutorial Tab
Explains various things about the Energy Cell and the other tabs in the GUI.
6. Redstone Control Tab
Allows setting how the Energy Cell responds to Redstone signals. For instance, the Energy Cell can be set to not accept or emit any energy when powered by Redstone.
7. Configuration Tab
Allows configuring the input/output behavior of the sides of the Energy Cell.
8. Security Tab
Allows setting who is allowed to access the Energy Cell. Only available if a Signalum Security Lock is installed.
9. Player Inventory
The inventory and hotbar of the player that is accessing the Energy Cell.
Thermal Expansion
Machines Redstone Furnace Pulverizer Sawmill Induction Smelter Phytogenic Insolator Compactor Magma Crucible Fractionating Still Fluid Transposer Energetic Infuser Centrifugal Separator Glacial Precipitator Igneous Extruder
Devices Aqueous Accumulator Nullifier Thermal Mediator Arboreal Extractor Aquatic Entangler Item Allocator
Dynamos Steam Dynamo Magmatic Dynamo Compression Dynamo Reactant Dynamo Enervation Dynamo Numismatic Dynamo
Storage Energy Cell Flux Capacitor Portable Tank Cache Strongbox Satchel
Tiers Upgrade Kits Conversion Kits
Augments
Machine Auxiliary Reception Coil Auxiliary Sieve Nullification Chamber Trivection Chamber Flux Anodizers Pyrolytic Conversion Tectonic Initiator Resin Funnel Pyro-Concentrator Mycelium Substrate Nether Substrate Ender Substrate Sapling Infuser Numismatic Press Pyroconvective Loop Flux Linkage Concentrator Flurry Stratum Permafrost Compressor Pyroclastic Injection Granitic Subduction Dioritic Subduction Andesitic Subduction
Dynamo Auxiliary Transmission Coil Fuel Catalyzer Transmission Coil Ducting Excitation Field Limiter Boiler Conversion Turbine Conversion Isentropic Reservoir Closed-Loop Cooling Ignition Plugs Elemental Catalyzer Lapidary Calibration
Other Florb (Magmatic) Coolants

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Last updated: 2017-10-23 18:27:19 +0000