Armor


Armor is a group of items that provide players and certain mobs with protection from common types of damage. A full set of armor consists of a Helmet, a Chestplate, pairs of Leggings and pairs of Boots. Thermal Foundation adds full armor sets for all of its base metals and some of its alloys.

Armor pieces can be repaired with an Anvil, using the metals they are crafted with.

Crafting

Helmets

Shaped Crafting
Chestplates

Shaped Crafting

Leggings

Shaped Crafting
Boots

Shaped Crafting

Enchantments

These enchantments can be applied to the various armor pieces.

Any pieces

  • Protection*
  • Fire Protection*
  • Blast Protection*
  • Projectile Protection*
  • Unbreaking
*: These enchantments cannot be applied on an armor piece at the same time.

Helmets

  • Respiration
  • Aqua Affinity

Chestplates

  • Thorns

Boots

  • Feather Falling

Comparison

The following tables show the differences between the various armor sets provided by Thermal Foundation. The armor sets from vanilla Minecraft and the Flux-Infused Armor set from Redstone Arsenal are also included for comparison.

Max. Uses

Material Helmet Chestplate Leggings Boots
Leather 55 80 75 65
Gold 77 112 105 91
Chain 165 240 225 195
Iron 165 240 225 195
Diamond 363 528 495 429
Copper 66 96 90 78
Tin 88 128 120 104
Lead 165 240 225 195
Silver 121 176 165 143
Ferrous 165 240 225 195
Shiny 440 640 600 520
Electrum 88 128 120 104
Bronze 198 288 270 234
Invar 231 336 315 273
Flux-Infused - - - -

Damage Absorption

Material Helmet Chestplate Leggings Boots
Leather 1 3 2 1
Gold 2 5 3 1
Chain 2 5 4 1
Iron 2 6 5 2
Diamond 3 8 6 3
Copper 1 3 3 1
Tin 1 4 3 1
Lead 2 5 4 3
Silver 2 4 4 1
Ferrous 2 5 5 2
Shiny 3 8 6 3
Electrum 2 4 4 2
Bronze 3 6 6 2
Invar 2 7 5 2
Flux-Infused 3 8 6 3

Enchantability

Material Enchantability
Leather 15
Gold 25
Chain 12
Iron 9
Diamond 10
Copper 6
Tin 8
Lead 9
Silver 20
Ferrous 18
Shiny 9
Electrum 30
Bronze 15
Invar 16
Flux-Infused 20

Speed and Knockback

Armor pieces made of Lead or Shiny Metal have some additional effects on their wearers' speed and knockback:

  • Shiny armor pieces reduce their wearers' speed by 8% per piece. However, they also reduce the chance of their wearers getting knockback from attacks by around 20% per piece.
  • Lead armor pieces reduce their wearers' speed by 15% per piece. However, they also reduce the chance of their wearers getting knockback from attacks by 25% per piece, to the point of negating knockback completely.


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Last updated: 2017-05-14 12:14:52 +0000