Cache (Basic)

A cache is a block that stores a large amount of a single item.


A placed cache can be instantly picked up by dismantling it with a wrench. Its stored items and configuration are preserved in the item.



A cache is initially at the lowest tier (basic). It can be upgraded to higher tiers using upgrade kits and conversion kits.



When placed, a cache faces the player. It can face any of the four cardinal directions, and can be rotated using a wrench.

The front of a cache displays the item it stores and roughly how full it is.

Manual usage

Items can be stored in a cache by using them on the cache. Up to a full stack of items is stored at a time. When this is done twice in rapid succession, all items of the same type in the player’s inventory are stored in the cache.

Items can be taken out of a cache by punching it. A single item is taken out at a time. Full stacks can be taken out by punching the cache while sneaking.

The exact amount of items that a cache stores can be read using a multimeter.

Input and output

Items can enter and exit a cache through any of its sides.

A cache can be locked to only accept the currently stored item, even when it becomes empty. This can be toggled by using the cache while sneaking.


A cache can be enchanted with Holding to increase its capacity.

Holding level Capacity multiplier
I × 1.5
II × 2
III × 2.5
IV × 3

Redstone comparators

When placed next to a cache, a redstone comparator emits a signal strength of between 0 and 15, depending on how full the cache is.


Caches come in six tiers.

Tier Capacity Note
Basic 20,000  
Hardened 80,000  
Reinforced 180,000  
Signalum 320,000  
Resonant 500,000  
Creative N/A Provides an unlimited amount of the item it stores.
Thermal Expansion
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Last updated: 2018-01-29 21:33:47 +0000