geode


geode is one of the feature types provided by CoFH World. It generates structures that are similar to lakes, except completely filled with and surrounded by blocks. They can also contain a core of different blocks at the center.

Options

When using this feature type, the following values must be added to the feature type configuration.

Name Type Default Description
block Block ID / array of block IDs - The block(s) used to generate the content of geodes. When specified as an array, a block type is selected randomly for each generated block.
crust (optional) Block ID / array of block IDs Stone The block(s) used to generate the outermost layer of geodes. When specified as an array, a block type is selected randomly for each generated block.
hollow (optional) Boolean false If true, allows a core of different blocks to be generated using filler.
filler (optional) Block ID / array of block IDs (None) The blocks(s) used to generate a core of different blocks at the center of geodes. This only works if hollow is set to true. When specified as an array, a block type is selected randomly for each generated block.

Examples

Coming soon…


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Last updated: 2019-02-05 19:04:24 +0000