Machines, Devices, Tools, a system of energy that sets standards, Fluids, and things you can throw!
Machines, roads, conveyor belts, decorative blocks, pink slimes, and rubber trees - and that's just the beginning!
The dependencies for all Team CoFH mods, with custom ore generation, flat bedrock, and all of the essential ores, fluids, and blocks needed for Team CoFH mods!
Tools and weapons that run on Redstone Flux - the standard power of CoFH - with lots of unique abilities!
Note: This site still has some work to be done. We are updating it when we have time. You can visit the wiki for TE2 for some valid information here. Thanks! ~CoFHTeam
Thermal Expansion does not currently and will not in the future have ducts in it, they will be a separate mod when they are finished.
For any Thermal Expansion issues, please verify that they have not been reported yet on GitHub, and if not, report them yourself. (GitHub)
Please do not report issues unless you are actually playing the most up to date version.
Also feel free to join us on IRC: #ThermalExpansion @ irc.esper.net (Click to open webchat.)