Transitions
Written by King Lemming on Saturday, January 19, 2019
So the title of this one has a couple of meanings, and it’s mostly going to be
me rambling rather than putting up cool mod preview stuff. Let me state up front
though that I’m not leaving. It’s not one of those kinds of posts, but I will
touch on that subject.
Read more »The New Thermal Series
Written by King Lemming on Friday, November 2, 2018
Okay, so I’ve been working on a branch that I unofficially call “1.13-pre” for a
while now. And while it’s nowhere near complete, I wanted to let everyone know
my thought process and where I’d like to take the mods in the future. Depending
on how long Forge takes to get a 1.13 release out (and the team is doing a good
job on it, really), there will be a release for 1.12.2.
Read more »Vanilla+ Tools and Satchels
Written by Tonius on Friday, June 1, 2018
Two new CoFH mods have just been released:
Vanilla+ Tools
and
Vanilla+ Satchels.
They are part of the new “Vanilla+” series, a group of lightweight mods intended
for use in lightly modded or low-technology modpacks. Both mods require
CoFH Core to run.
Read more »Consistency and Flow, Part 1
Written by King Lemming on Wednesday, November 1, 2017
Let’s talk about systems and why they’re awesome.
Read more »What If?
Written by King Lemming on Thursday, October 26, 2017
But what if a chunk unloads and inventory slot 2 is full but a player removed
the new repair augment which forces the machine to stop processing the item in
slot 1, but it can’t transfer or eject?
Read more »