A flux-infused quiver can hold up to 320,000 RF. It can be charged using an energetic infuser, a flux capacitor or similar. It can also be charged by touching a fluxed electrum block or flux crystal block while holding it. It can be charged at rates up to 4,000 RF/t.
A charged flux-infused quiver can be empowered, increasing its power. This can be toggled by pressing “Cycle Item Mode” (V by default).
A charged flux-infused quiver serves as ammunition for bows. It makes bows shoot arrows that are unaffected by gravity and disappear on impact (or after travelling for too long).
Arrows from a flux-infused quiver deal the same amount of damage as regular arrows. They deal flux damage, a special type of damage that bypasses armor. Each arrow costs 800 RF to fire.
When a flux-infused quiver is empowered, its arrows deal twice as much damage. They also cause an explosion (that doesn’t destroy blocks) on impact. Most mobs can be killed with a single empowered arrow. Each empowered arrow costs 6,400 RF to fire.
|Holding level||Capacity multiplier|