A flux capacitor is an item that stores Redstone Flux and can use it to charge items in a player’s inventory.
|Flux Capacitor (Basic)||Copper Ingot +|
Lead Ingot +
|Flux Capacitor (Hardened)||Flux Capacitor (Basic) +|
Invar Ingot +
Tin Ingot +
|Flux Capacitor (Reinforced)||Flux Capacitor (Hardened) +|
Electrum Ingot +
Hardened Glass +
|Flux Capacitor (Signalum)||Flux Capacitor (Reinforced) +|
Signalum Ingot +
Cryotheum Dust +
|Flux Capacitor (Resonant)||Flux Capacitor (Signalum) +|
Enderium Ingot +
Pyrotheum Dust +
A basic flux capacitor can hold up to 1,000,000 RF, can be charged at up to 2,000 RF/t, and can be discharged at up to 1,000 RF/t. This can be increased by upgrading the flux capacitor to a higher tier.
A charged flux capacitor can be activated and deactivated by using it while sneaking. When active, a flux capacitor charges items that can hold Redstone Flux in a player’s inventory.
A flux capacitor can be set to charge a player’s held and worn items (the default mode), other items in their inventory that are not equipped, or all items in their inventory. The current charging mode of a flux capacitor can be switched by pressing “Cycle Item Mode” (V by default) while holding it.
If Baubles is installed, flux capacitors can be equipped as baubles in any slot.
A flux capacitor can be dyed by combining it with a dye in a crafting grid. The dye can be removed by placing the flux capacitor in a crafting grid.
A flux capacitor can be enchanted with Holding to increase its capacity.
|Holding level||Capacity multiplier|
Flux capacitors come in six tiers.
|Tier||Capacity||Max. charge rate||Max. discharge rate||Note|
|Basic||1,000,000 RF||2,000 RF/t||1,000 RF/t|
|Hardened||4,000,000 RF||8,000 RF/t||4,000 RF/t|
|Reinforced||9,000,000 RF||18,000 RF/t||9,000 RF/t|
|Signalum||16,000,000 RF||32,000 RF/t||16,000 RF/t|
|Resonant||25,000,000 RF||50,000 RF/t||25,000 RF/t|
|Creative||N/A||N/A||250,000 RF/t||Provides an unlimited amount of energy.|