|Alchemical Quiver (Basic)||Copper Ingot +|
Glass Bottle +
|Alchemical Quiver (Hardened)||Alchemical Quiver (Basic) +|
Invar Ingot +
|Alchemical Quiver (Reinforced)||Alchemical Quiver (Hardened) +|
Electrum Ingot +
|Alchemical Quiver (Signalum)||Alchemical Quiver (Reinforced) +|
Signalum Ingot +
|Alchemical Quiver (Resonant)||Alchemical Quiver (Signalum) +|
Enderium Ingot +
When an alchemical quiver is used, arrows in the user’s inventory are stored in it. The quiver can then be used as ammunition for bows. When the quiver is used while sneaking, stored arrows are removed from it.
A basic alchemical quiver can store up to 40 arrows. This can be increased by upgrading the quiver to a higher tier.
An alchemical quiver can hold the fluid form or any regular potion. It can be filled and drained manually by using it on a block that can hold fluid potions, or automatically using a fluid transposer or similar. It can also be filled by combining it with a potion in a crafting grid.
A basic alchemical quiver can store up to 8 bottles worth of a potion (2,000 mB). This can be increased by upgrading the alchemical quiver to a higher tier.
A filled alchemical quiver is capable of automatically imbuing arrows with the contained potion. This can be enabled and disabled by pressing “Cycle Item Mode” (V by default) while holding the quiver.
The top and bottom parts of an alchemical quiver can be dyed by combining the quiver with dyes in a crafting grid. The top and/or bottom parts are dyed depending on the dyes’ positions around the quiver in the crafting grid. The dyes can be removed by placing the quiver in a crafting grid.
An alchemical quiver can be enchanted with Holding to increase its arrow and potion capacity.
|Holding level||Capacity multiplier|
Alchemical quivers come in six tiers.
|Tier||Arrow capacity||Potion capacity||(bottles)||Note|
|Creative||N/A||N/A||Provides infinite arrows and an unlimited amount of the potion it holds.|