A fluxomagnet, or magnet for short, is a tool that attracts dropped items using Redstone Flux.
|Fluxomagnet (Basic)||Iron Ingot +|
Lead Ingot +
|Fluxomagnet (Hardened)||Fluxomagnet (Basic) +|
Invar Ingot +
|Fluxomagnet (Reinforced)||Fluxomagnet (Hardened) +|
Electrum Ingot +
|Fluxomagnet (Signalum)||Fluxomagnet (Reinforced) +|
Signalum Ingot +
|Fluxomagnet (Resonant)||Fluxomagnet (Signalum) +|
Enderium Ingot +
A basic fluxomagnet can hold up to 40,000 RF and can be charged at up to 1,000 RF/t. This can be increased by upgrading the magnet to a higher tier.
A charged fluxomagnet can attract dropped items in a certain radius by teleporting them to the wielder. It consumes 25 RF per attracted item.
A basic fluxomagnet can attract items within a radius of 4 blocks. This can be increased by upgrading the magnet to a higher tier.
When used, a fluxomagnet attracts items within the radius around a point which it is aimed at. This point can be up to 64 blocks away. The magnet consumes 250 RF (in addition to the energy consumed per attracted item) when used manually.
A fluxomagnet is also capable of automatically attracting items within its radius around the wielder. This can be enabled and disabled by pressing “Cycle Item Mode” (V by default) while holding the magnet.
A fluxomagnet set to automatically attract items attempts to do so every 8 ticks (0.4 seconds). This can be temporarily disabled by sneaking.
If Baubles is installed, fluxomagnets can be equipped as baubles in any slot.
A fluxomagnet can be configured to only attract items that match a given list of items. This can be done by using the magnet while sneaking. It has various options that determine how this list is used to match items.
A fluxomagnet can be dyed by combining it with a dye in a crafting grid. The dye can be removed by placing the fluxomagnet in a crafting grid.
A fluxomagnet can be enchanted with Holding to increase its capacity.
|Holding level||Capacity multiplier|
Fluxomagnets come in six tiers.
|Tier||Capacity||Max. charge rate||Radius||Filter slots||Note|
|Basic||40,000 RF||1,000 RF/t||4 blocks||3|
|Hardened||120,000 RF||4,000 RF/t||5 blocks||6|
|Reinforced||240,000 RF||9,000 RF/t||6 blocks||9|
|Signalum||400,000 RF||16,000 RF/t||7 blocks||12|
|Resonant||600,000 RF||25,000 RF/t||8 blocks||15|
|Creative||N/A||N/A||8 blocks||15||Does not consume energy.|