small-tree
is one of the feature types provided by CoFH
World. It generates small oak-shaped trees.
When using this feature type, the following values must be added to the feature type configuration.
Name | Type | Default | Description |
---|---|---|---|
block |
Block ID / array of block IDs | - | The block(s) used to generate the trunks of trees. When specified as an array, a block type is selected randomly for each generated block. |
surface (optional) |
Block ID / array of block IDs | (Any block) | The block(s) that trees may be generated on top of. If the given value is invalid, this is set to grass blocks and dirt. |
leaves (optional) |
Block ID / array of block IDs | (None) | The block(s) used to generate the leaves of trees. When specified as an array, a block type is selected randomly for each generated block. |
min-height (optional) |
Number | 5 |
The minimum height of trees, in blocks. |
height-variance (optional) |
Number | 3 |
The maximum amount of blocks that may be randomly added to the height of trees. |
leaf-variance (optional) |
Boolean | true |
Whether or not blocks may be randomly removed from the corners of the leaves of trees, giving them a more natural look. |
tree-checks (optional) |
Boolean | true |
Whether to verify that trees can properly 'grow' before generating them somewhere. |
relaxed-growth (optional) |
Boolean | false |
Whether trees may be generated with blocks adjacent to the bottom. |
water-loving (optional) |
Boolean | false |
Whether trees may be generated in water, up to the leaves. |
Coming soon…