This page lists the available types of features that can be generated in the world using CoFH World. The feature types to use are specified when describing features.
| Feature type | Description |
|---|---|
cluster | A somewhat round deposit of blocks; often used for generating ores. |
sparse-cluster | Like cluster, but generates more rarely with smaller sizes. |
large-vein | A deposit consisting of a group of branches that start from a center point; can get very large. |
decoration | A group of individual blocks scattered around on a surface. |
lake | Shaped like naturally generated ponds of water or lava. |
plate | A vertical cylinder of blocks, similar to clay deposits. |
geode | Shape is similar to lake, except completely filled with and surrounded by blocks. |
spike | An upwards pointing spike, like the ones in ice plains spikes biomes. |
boulder | A group of nearly spherical deposits of blocks. |
stalagmite | An upwards pointing spike. |
stalactite | A downwards pointing spike. |
small-tree | A small oak-shaped tree. |
spout | A column of blocks of a certain height, generated from the bottom up. |
structure | A structure loaded from an NBT file. |
sequential | Multiple features at the same location, one after the other. |
consecutive | Loops through a list of features, generating one at a time. |