This page lists the available types of features that can be generated in the world using CoFH World. The feature types to use are specified when describing features.
Feature type | Description |
---|---|
cluster |
A somewhat round deposit of blocks; often used for generating ores. |
sparse-cluster |
Like cluster , but generates more rarely with smaller sizes. |
large-vein |
A deposit consisting of a group of branches that start from a center point; can get very large. |
decoration |
A group of individual blocks scattered around on a surface. |
lake |
Shaped like naturally generated ponds of water or lava. |
plate |
A vertical cylinder of blocks, similar to clay deposits. |
geode |
Shape is similar to lake , except completely filled with and surrounded by blocks. |
spike |
An upwards pointing spike, like the ones in ice plains spikes biomes. |
boulder |
A group of nearly spherical deposits of blocks. |
stalagmite |
An upwards pointing spike. |
stalactite |
A downwards pointing spike. |
small-tree |
A small oak-shaped tree. |
spout |
A column of blocks of a certain height, generated from the bottom up. |
structure |
A structure loaded from an NBT file. |
sequential |
Multiple features at the same location, one after the other. |
consecutive |
Loops through a list of features, generating one at a time. |